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Give the Gift of Squish for Valentine’s Day: Sleeping Pokemon Squishmallows Are on Sale

February 11, 2025 Ogghy Filed Under: ENTERTAINMENT, IGN

Some Valentine’s Day gifts never go out of style. These include flowers, chocolate, and Pokémon-themed snuggly stuffies. For today, Amazon has discounted a wide selection of officially licensed Squishmallow 18″ Sleeping Pokémon plushies. They’re normally listed at $34.99 but several of the most popular Pokemon are currently on sale for 27% off, dropping the price to $25.49. Amazon Prime members can still expect to have them delivered on or before February 14, Valentine’s Day. If these adorable stuffies don’t bring a smile to your Valentine’s face, I don’t know what will.

27% Off Squishmallow 18″ Sleeping Pokémon

If you thought the 14″ plushies that were on sale earlier this week were a bit undersized for your gifting needs, then these will better fit your bill. At 18″, these officially licensed Squishmallow stuffies are quite large; they are a great size to use as a throw pillow on your sofa or a cuddle buddy in bed. If you’re not familar with Squishmallows, they’re ultra-soft plushes made of a durable spandex shell with a polyester filling. They’re super fun to squeeze and hug, like an oversized stress ball. The sleeping Pokémon selection includes quite a few well-known favorites like Pikachu, Snorlax (an obvious choice), Eevee, and Psyduck. Pokémon plushies are sure to be a hit with kids and adults alike.

See more popular Pokémon Squishmallows

Where Else Can You Buy Pokémon Squishmallows Online?

While Amazon is certainly one of the more convenient places to shop, it isn’t the only place where you can buy these particular plushies. Two of the best alternatives to Amazon are Target and Walmart, which will often still have inventory when Amazon runs out. They are also great places to look for the 20″ versions of these plushies since Amazon is often low on those compared to the 14″. You can also find Squishmallows from Pokemoncenter.com, which sells pretty much all of the other Pokémon toys you’d ever want.

Check out our Valentine’s Day 2025 gift guide for more ideas. Valentine’s Day themed LEGO flower sets are also on sale and some of them can still get to you on or before February 14.

Why Should You Trust IGN’s Deals Team?

IGN’s deals team has a combined 30+ years of experience finding the best discounts in gaming, tech, and just about every other category. We don’t try to trick our readers into buying things they don’t need at prices that aren’t worth buying something at. Our ultimate goal is to surface the best possible deals from brands we trust and our editorial team has personal experience with. You can check out our deals standards here for more information on our process, or keep up with the latest deals we find on IGN’s Deals account on Twitter.

Eric Song is the IGN commerce manager in charge of finding the best gaming and tech deals every day. When Eric isn’t hunting for deals for other people at work, he’s hunting for deals for himself during his free time.

How to Read The Witcher Books in Order

February 11, 2025 Ogghy Filed Under: ENTERTAINMENT, IGN

Before the award-winning RPGs or live-action show, there was The Witcher book series. Andrzej Sapkowski’s original story of Geralt of Rivia was heavily inspired by Slavic mythology as well as classic fantasy series like Lord of the Rings. Whether you already enjoyed Netflix or CD Projekt’s The Witcher adaptations or are just looking for a great book series, this wild world is worth diving into.

How Many Witcher Books Are There?

Andrzej Sapkowski has technically published four short story collections and six Witcher books since he started writing the series back in the mid-’80s. Geralt of Rivia’s first appearance in print was in a short story called Wiedzmín — “The Witcher” — published in the fantasy magazine Fantastyka in 1985. It quickly became a hit, leading to countless more short stories that were published as a collection called Wiedzmin in 1990. This collection is now out of print and every story it contains except one — “The Road to No Return” — was included in 1993’s The Last Wish.

Interestingly, “The Road to No Return” does appear in the 2000 collection Something Ends, Something Begins, which is a name some gamers might recognize from the similarly titled quest at the end of The Witcher 3. However, other than The Road to No Return, every story in this collection is either non-canon or unrelated to The Witcher series. While this collection also doesn’t make this list, those curious can check out a fan translation of the “Something Ends, Something Begins” story that’s apparently pretty accurate here.

So, after getting those details out of the way, here are the two short story collections and six books we recommend (in order) on our The Witcher Reading Guide:

1. The Last Wish (Short Story Collection)

2. Sword of Destiny (Short Story Collection)

3. Blood of Elves (The Witcher Saga #1)

4. The Time of Contempt (The Witcher Saga #2)

5. Baptism of Fire (The Witcher Saga #3)

6. The Tower of Swallows (The Witcher Saga #4)

7. The Lady of the Lake (The Witcher Saga #5)

8. Season of Storms (Prequel)

Short Story Collections

The Last Wish and Sword of Destiny

The Last Wish is your starting point in The Witcher, which is important to note because it was published a year after 1992’s Sword of Destiny. The Last Wish takes almost every single story from Wiedzmín and adds more, all of which feature events that occur before the previously published Sword of Destiny. It’s basically a prequel collection written to prep you for Sword of Destiny, the second collection of short stories that continue to expand on Geralt’s adventures and first introduces the character of Ciri. If you’re solely interested in covering what’s featured early on in the TV series, The Last Wish and Sword of Destiny short story collections should be fine. However, if you want to know the ins and outs of the world and ensure that you’re a true Witcher connoisseur, you’ll want to dive deeper into the saga below.

The Witcher Saga

Once you’ve read The Last Wish and Sword of Destiny, you’re ready to move on to the saga. This saga comprises of five novels, all of which tell the stories of Geralt, Ciri, Yennefer, Triss, Dandelion, and other characters you may recognize from the games. These books also introduce a range of characters that don’t appear in CD Projekt Red’s adaptations, most of whom are great. The Witcher saga focuses largely on the relationship between Geralt and Ciri. This is where the bulk of Geralt’s stories unfold, and makes up the main constituent of The Witcher universe at large — at least in terms of Sapkowski’s conception of it. Here are the five novels in order:

Blood of Elves

The first book in the saga, Blood of Elves, introduces Nilfgaardian Emperor Emhyr var Emreis’ pursuit of Ciri, Geralt’s adopted daughter, in order to marry her and attain power over Cintra, the land that is hers by birthright. In an effort to thwart Emhyr’s plans, the Northern monarchs meet and decide to assassinate Ciri, but Geralt of Rivia watches over her in Kaer Morhen, the remote keep inhabited by Wolf School witchers. Meanwhile, a mysterious sorcerer is also trying to locate Ciri.

The Time of Contempt

The Time of Contempt picks up where the previous novel finishes. The Northern Kings are still conspiring with one another in an effort to lure Nilfgaard into war, while Ciri is due to be enrolled at Aretuza in order to study magic. Ciri comes into contact with some of the most powerful sorceresses on The Continent. As war becomes inevitable, she finds herself on the run with a bandit group known simply as The Rats.

Baptism of Fire

Geralt spends time in Brokilon forest recovering from events in the previous book, which is where he and Dandelion encounter an elven archer named Milva, who decides to join their group. People who have played the games will be glad to know that the dwarf Zoltan Chivay temporarily joins Geralt’s ragtag group too, as well as the vampire Regis. A Nilfgaardian knight named Cahir also tags along because he feels indebted to Ciri. Geralt officially receives his “of Rivia” title after an epic battle while Ciri begins to feel at home with The Rats.

The Tower of Swallows

Ciri is gravely injured after an encounter with Nilfgaardian bounty hunter Leo Bonhart, who was hired by the coroner Stefan Skellen to kill her. A kind old man nurses her back to health while Geralt’s party continues their search for Ciri and Geralt renounces his status as a witcher. The Lodge of Sorceresses attempt to gain control of a country called Kovir while Triss Merigold seeks information on Yennefer of Vengerberg. (Known as The Tower of Swallows in the U.S.)

The Lady of the Lake

Ciri encounters Arthurian knight Sir Galahad who believes she is the eponymous lady of the lake. The story cuts to a dream in which Geralt overhears Skellen and sets out to rescue Yennefer from a faraway castle. Ciri, meanwhile, tells Galahad about her time in the elven world of Aen Elle, home of the Wild Hunt. She begins to jump between worlds in order to escape them, but Eredin Breacc Glas persistently chases her, as she heads towards a final meeting with her surrogate parents Geralt and Yennefer.

Now we’re up to seven out of eight books. The last text is also a novel, but it’s a bit difficult to place and depends on personal preference…

Bonus: Season of Storms

If you’re somebody who likes to know everything that happens as it happens, then you might want to read Season of Storms immediately after The Last Wish. Originally published in 2013 — 14 years after Sapkowski wrapped the saga — Season of Storms contains stories that take place between the stories in The Last Wish, which aren’t necessarily in strict proximity to one another. However, because it’s written after the saga was completed, Season of Storms contains slight hints about what’s to come, if not outright spoilers. If you’re dying to read the series in strictly chronological terms, it could be worth reading it right after The Last Wish. If you’re the type of person who worries about spoilers, though, save it for the end and enjoy it as a retrospective piece.

Where Do The Witcher Games Fit on the Timeline?

The Witcher book saga starts roughly 10 years before the games, with most of the books’ plotlines wrapped up by the time the first Witcher game starts. So, for those curious, playing the games first does mean you get some of the book series spoiled. That said, both the books and the video games are fantastic (we specifically called The Witcher 3 “Amazing” in our review), so whichever one you start with shouldn’t affect your overall enjoyment.

What’s Next for The Witcher?

Between the books, video game franchise, and TV series, there’s a lot going on in the world of The Witcher. And if you assumed that just because it’s been 10 years since Season of Storms there would be no more Witcher books, you’d be wrong. In 2023, Sapkowski announced a new book in The Witcher series that released in Poland in late 2024. The new book, titled “Rozdroże kruków” in Polish, will hopefully recieve an official English translation and release at some point in 2025.

Meanwhile, Netflix’s live-action The Witcher is chugging toward it’s fourth season, which will be the first with Liam Hemsworth as Geralt of Rivia. The streaming giant also just released a new animated film called The Witcher: Sirens of the Deep.

What About The Witcher 4?

Of course, the big question is when we’ll get another Witcher game. While CD Projekt has spent the past couple of years focused on Cyberpunk 2077, in early 2024, they proclaimed that the “bulk of its effort” is now going toward The Witcher 4. The new game was officially announced with a cinematic trailer at the 2024 Game Awards. We don’t have a release date yet, but The Witcher 3’s active community is making the wait a little bit easier.

Why Is Hulk Villain The Leader in Captain America: Brave New World?

February 11, 2025 Ogghy Filed Under: ENTERTAINMENT, IGN

Though the marketing for the film hasn’t put him front and center (yet), we’ve known since at least 2022 that Tim Blake Nelson will reprise the role of Samuel Sterns/The Leader in Captain America: Brave New World. The actor of course originated the role all the way back in 2008’s The Incredible Hulk, but hasn’t been seen again in the MCU… until now.

While it’s great to see Marvel finally following up on that particular loose end, it is a little surprising that The Leader is being positioned as a Captain America villain rather than headlining a new Hulk movie. But as it turns out, that’s the whole point. The Leader is the last sort of enemy Sam Wilson is expecting to tussle with, and that’s exactly what makes him so dangerous. Let’s quickly break down The Leader’s background and why he may actually make sense as the next big Captain America villain.

The Leader: Who Is Tim Blake Nelson’s Character?

The Leader definitely qualifies as Hulk’s main archnemesis. Whereas most Hulk villains try to prove themselves stronger than the Jade Giant, Samuel Sterns is very much the polar opposite to Bruce Banner. His exposure to gamma radiation boosted his intelligence exponentially. He’s as smart as the Hulk is strong, making him easily among the most dangerous villains in the entire Marvel Universe.

More From Avengers HQ

  • Captain America Recap: The Messy Marvel Timeline That Led to Brave New World
  • Captain America: Brave New World Is Secretly an Incredible Hulk Sequel
  • Captain America: Brave New World Is the Start of Avengers 2.0
  • Why Are the Thunderbolts* Called That, and Did Marvel Just Explain the Asterisk in the Title?

2008’s The Incredible Hulk set up The Leader as a future MCU villain. Tim Blake Nelson plays a pre-transformation Samuel Sterns in the film. This version of Sterns is actually Banner’s ally – a cellular biologist helping the fugitive Banner seek a cure for his condition. But Sterns doesn’t entirely share Banner’s desire to eliminate the Hulk. He synthesizes Banner’s blood, believing it holds the key to eliminating disease and unlocking humanity’s full potential. Sterns is eventually strong-armed by General Ross into helping complete Emil Blonsky’s transformation into the Abomination.

The film ends with Sterns trapped in storytelling limbo. After a cut on his forehead is exposed to Banner’s irradiated blood, Sterns’ head begins to swell and change.

The Return of the Leader in the Marvel Cinematic Universe

The Incredible Hulk was no doubt laying the groundwork for a sequel with the tease of Sterns transforming into The Leader. However, Marvel Studios has shied away from another solo Hulk film, in large part because Universal Pictures holds part of the film rights. That’s why Hulk’s story has instead played out in the Avengers movies and Thor: Ragnarok, and likely why Nelson has yet to reprise his role as The Leader.

Mark Ruffalo’s Bruce Banner also showed up on She-Hulk: Attorney at Law, and in Episode 3 he left Earth aboard a Sakaarian ship, apparently returning to that world to settle some unfinished business from his gladiator days. In the season finale, he returned — with a son, Skaar!

The Incredible Hulk ends with Sterns trapped in storytelling limbo.

As for The Leader, some rumors pointed to him possibly also appearing in She-Hulk before going on to serve as the main villain of Captain America: Brave New World. Episode 3 also introduced the Wrecking Crew – four construction workers wielding stolen Asgardian tools. Those villains try (very unsuccessfully) to steal a sample of Jen Walters’ blood for their mysterious benefactor. Given his interest in gamma science in general and Hulk’s blood in particular, The Leader seemed like an obvious candidate to be the villain pulling the Wrecking Crew’s strings. That didn’t come to pass, but judging by the glimpse we do get of him in the trailers for Brave New World, it seems as though the character is pulling a different set of villains’ strings…

Why the Leader Is One of the Villains in Captain America 4

So why is The Leader appearing in a Captain America sequel of all things? As far as we know, The Leader has no particular reason to hold a grudge against Banner. Assuming he resents being transformed into a super-genius with an oversized head in the first place, he has more reason to hate Ross and Blonsky.

That may actually play into The Leader’s role in Brave New World. Maybe being betrayed by one of the US military’s most decorated military officers has Sterns in the mood for revenge. Now-President Ross is played by Harrison Ford in the film (replacing the late William Hurt), so The Leader could be looking to destroy his reputation and discredit America on the world stage. And that means he may also have his sights set squarely on the new Captain America.

Whatever his motivations, director Julius Onah makes it clear The Leader is so dangerous precisely because he’s not a villain Sam Wilson will see coming.

“Actions have consequences, and that’s what’s so great about what the MCU has been able to build,” Onah told IGN at D23 in 2022. “In this universe, in this world, things that people do come back in ways that are surprising and unexpected, and Tim Blake Nelson coming back as The Leader is such an exciting thing to explore because his story now is going to challenge Sam Wilson, our new Captain America, in a way that he never expected. So it’s really, really thrilling. And I think a lot of things that got set up and established years ago will allow the MCU to actually go in new directions that audiences are going to really, really be excited about.”

Onah also revealed that this crisis will be the first major test of Sam’s leadership abilities. He’ll have to rally the Avengers – or whatever passes for the Avengers these days – against a very different sort of threat.

“We saw what it means for somebody like him to take the shield,” Onah said. “But it is also a very different MCU. It’s a post-blip MCU. It’s a post-Thanos MCU. So the world has changed a lot too. And the role of a hero has changed. What does that mean? The decisions he’s going to have to make, and the situations he’s going to be confronted with, are radically different from what Steve Rogers had to deal with. And as a result of that, because he’s a leader now of this team, he’s got to make decisions that are going to have massive implications. So the world has changed around him and he’s a changed man, and I think that leads to some really exciting storytelling.”

Sam Wilson has tussled with some of the strongest villains in the MCU and lived to tell the tale. But he’s never faced someone as intelligent as The Leader. Is he up to the challenge? We’d like to say yes, but it’s telling that Captain America 4 sets the stage not for the next Avengers movie, but for the Thunderbolts movie. The Leader may have a hand in destroying the symbol that is Captain America and ushering in a newer, darker era for the MCU.

What role do you think The Leader will play in Captain America: Brave New World? Let us know your theories in the comments below.

Jesse is a mild-mannered staff writer for IGN. Allow him to lend a machete to your intellectual thicket by following @jschedeen on Twitter.

Note: This story was updated on February 11, 2025, with the latest information about Brave New World. It was originally published in September, 2022.

IGN’s Great Civilizations Giveaway!

February 11, 2025 Ogghy Filed Under: ENTERTAINMENT, IGN

Are you ready to step into history? To celebrate the upcoming launch of Civilization VII, we’re giving one lucky winner the ultimate adventure! While Civilization VII immerses players in the complexities of global domination and cultural greatness, IGN is taking it one step further by sending a fan to a featured Civilization from CIV VII with a rich history to explore!

One lucky winner and their guest can win an all inclusive trip to Rome, Italy for a chance to dive into its rich culture. The winner will also receive a private tour of the Colosseum, 7-day accommodations, and airfare / transportation covered! Ten runner ups will receive a game prize pack so they can jump into Civilization VII at launch.

Sign up for your chance to win below here: https://ign.com/special/civilization-vii-au-giveaway

Whether you’re a lifelong Civ fan or just love history, this is your chance to experience one of the world’s greatest civilizations firsthand!

Hurry – the contest ends March 4th @ 10:00 AM AEST, and a winner will be announced shortly after. Don’t miss your chance to turn your Civilization VII dreams into reality. Rome awaits!

_________

Entry is open to users who: (i) are legally residents of Australia, (ii) are eighteen (18) years of age or older at the time of entry and (iii) have a valid email address. Entrants who are eligible to enter the Competition pursuant to these Terms and Conditions are referred to as “Eligible Entrants.” To enter, participants must: (i) Visit ign.com/civilisation-7-ancient-wonders-giveaway); (ii) Complete the entry form, which will provide Promoter with an entrant’s full name, phone or mobile number, email and mailing address); (iii) Tell us in [25] words or less what is your favourite moment in the history of the Civilization franchise); and (iv) have an existing 2K account. Only one (1) entry per person will be accepted. Subsequent attempts made by the same individual to submit multiple entries by using multiple accounts or otherwise may result in disqualification of the entrant.

#CivilizationVII #IGNsGreatCivilizationGiveaway #AUS

Board Game Sale at Amazon: Buy 1, Get 1 Half Off

February 11, 2025 Ogghy Filed Under: ENTERTAINMENT, IGN

Amazon is running a terrific “Buy 1, Get 1 Half Off” sale on popular items like books, movies, and games. (Please ignore Amazon’s confusing language that makes it sound like you have to buy two items at regular price – that’s not the case). The sale includes all three of the Fourth Wing books, but it also has a bunch of excellent board games in it, many of which are already on sale. You can shop the whole sale here, or read on for some of the standout board games in the sale.

Board Games for Adults

Tons of the best board games are eligible for the sale, including recent(ish) classics like Azul, Catan, Carcassonne, Pandemic and the like. Plus there are tons of bigger, longer, deeper selections on sale, like Twilight Imperium, Sherlock Holmes Consulting Detective, and the Lord of the Rings, as well as many more strategy board game.

Classic and Family Board Games

If your shelf could use some more timeless classic board games or family board games to entertain your guests, you’ll find plenty of those in the sale as well. We’re talking board games for kids like Mouse Trap and Guess Who, as well as Monopoly Junior, which makes that interminable old standby mercifully short in play time. And if you want to commune with the spirits of the dead, there’s that old family classic Ouija, which is only kind of a board game, but I’m including it anyway.

There are a lot more games on sale as well, plus expansions for many of the games listed above. There’s a lot to sift through, and that’s before you even start thinking about the movies and books you can mix and match to get the discount. So feel free to peruse the sale at your leisure and pick out whichever items you want.

Chris Reed is a deals expert and commerce editor for IGN. You can follow him on Bluesky @chrislreed.com.

Assassin’s Creed Shadows Players Won’t Be ‘Missing Out’ If They Largely Ignore One Protagonist

February 11, 2025 Ogghy Filed Under: ENTERTAINMENT, IGN

Ubisoft has assured that Assassin’s Creed Shadows players who largely ignore one of the dual protagonists won’t be “missing out.”

Creative director Jonathan Dumont told Screen Rant said Assassin’s Creed Shadows won’t force players to play as both the stealthy Naoe and the brutish Yasuke in equal measure when it arrives March 20, nor will it lock off certain parts of the game to those who prefer one over the other.

“I don’t think you’re missing out on things too much,” Dumont said. “I think it’s more on your preference to [say], ‘Okay, I’ll see how the game will adapt a little bit to the character if you choose one over the other.’

“They get individual introductions and then they get their own questline also. Let’s say [for] Naoe, a personal questline cannot be played by Yasuke and those are two distinct things. But the core of the game can be pick your character and the game adapts.”

Naoe has a play style reminiscent of the original Assassin’s Creed games or, ironically, the most recent Assassin’s Creed Mirage, which prioritises stealth and encourages full combat only as a last resort.

This is a stark difference to Yasuke who emulates the more aggressive elements of the role-playing game Assassin’s Creed entries, meaning Origins, Odyssey, and Valhalla. He charges head on into battle instead of sticking to the shadows like Naoe.

“We’re not imposing players try to split the time,” Dumont said. “If you prefer one character for any reason, you can play maybe, I don’t know, I’m not going to put a percentage, but quite a bit of the game using one of them.

“But if you want to balance it out… I play quite a bit balanced out and what happens is, I play with one for three, four, five hours, and then I switch, and then I just play two, three hours. Usually I play stealth and then I [say], ‘All right, let me destroy some camps and stuff all right for a while.’ And then I just change like that.”

A lot rests on the shoulders of Assassin’s Creed Shadows as not only the long-awaited Japan-set entry and the first full Assassin’s Creed since 2020, but a struggling Ubisoft needs it to perform well following recent flops and investor frustration.

It’s not enjoyed a particularly positive promotional period so far, however, with the development team having to apologize on separate occasions for inaccuracies in Assassin’s Creed Shadows’ depictions of Japan and using a historical recreation group’s flag without permission.

Yet another controversy came as collectible figure maker PureArts removed an Assassin’s Creed Shadows statue from sale over its “insensitive” design, and combined with the two delays, fans are growing increasingly impatient as a result.

Ryan Dinsdale is an IGN freelance reporter. He’ll talk about The Witcher all day.

South of Midnight: The Final Preview

February 11, 2025 Ogghy Filed Under: ENTERTAINMENT, IGN

I was smitten with Compulsion’s South of Midnight well before I got to play a little more than an hour of it recently. From the first enigmatic trailers hinting at this Southern gothic, dark fantasy, magical realist stop-motion game set in the Deep South, to IGN’s own first look, to the bigger gameplay overview at the recent Xbox Developer Direct – South of Midnight struck me as a deeply moving, highly stylized game that would almost definitely make me cry. When I told the Art Director, Whitney Clayton, that I had immediately thought of that decade-plus-old movie Beasts of the Southern Wild, she confirmed that was one of their early major inspirations for its “Mythical Bayou-type location, folklore creatures, and this really heartwarming protagonist.” That, along with the “darkness and folktale fantasy” of Pan’s Labyrinth from Guillermo del Toro. Huge yes to all of that.

In the section that I got hands-on time with, I absolutely got the sense that all of the intrigue and hype-building was no bluff, and yet a couple elements of the gameplay still needed more time in the metaphorical oven before it’s ready to ship out. Even with those minor blemishes – which are slightly concerning because we’re just a couple months away from its April 8 release date – I left still enamored with the setting and bubbling with curiosity about the bigger story about ghosts and environmental catastrophe driving South of Midnight.

I played through Chapter 3, far along enough to have some magical combat tricks as a Weaver going up against spooky figures called Haints – which is exactly where I began. (Though the question of “What exactly is a Weaver?” is yet to be explained.) Diving pretty much headfirst into a fight was expectedly disorienting, but I was reassured that all of the mapped techniques – push, pull, and what’s basically a stun move – are introduced at a pace that’s much easier to get acquainted to naturally. Part of the struggle was the autolock feature being a little loosey-goosey at times; because of the volume of Haints and where they appear in the combat area, the camera spun around the main character, Hazel, in a way that made me a tiny bit woozy.

South of Midnight’s charm is, well, basically everything else besides combat.

I eventually got the hang of the Weaving moves, plus the timing of dodging for its magic recoil against nearby Haints, and found it challenging enough but not necessarily revolutionary. But I hardly think it needs to be: South of Midnight’s charm is, well, basically everything else. As long as it’s fun (it was) and not horribly repetitive (it wasn’t), then it can, in fact, run almost purely on vibes. From each encounter with the Haints, I felt a sense of eerie dread from the lighting and fog, the blaring drums-and-horns score, the general spore-like creepiness of the Haints and their corruption. And when I finally beat their spooky asses, it culminated in a cathartic cleansing of the land, both physically and spiritually, that had been choking on its past. Hazel wasn’t just clearing out the wreckage of environmental disaster from a devastating hurricane where she lost her mother, setting her on this very journey. She was healing the ghosts of history that were haunting the land, too.

That’s kind of how the beats of the chapter went: platform around a swampy area with double jumps, glides, and magic skills to find what I’ll call “Haint holes,” clear ‘em out, and pick up little pieces of a bigger story that all point back to a Mythical Creature – this one in particular at the behest of a giant talking magical Catfish who is both narrator and seemingly Hazel’s mode of transportation around different areas. Chapter 3 didn’t end with a boss battle against one of the giants highlighted in earlier videos; instead I climbed up a giant man-shaped tree to clear the Stigma of its Wound. I swear, the game explains why it exists at all through the collected ghost stories, and houses and spaces are littered with ephemera that help fill out more of the character-building picture. But even so, the ultimate answer still felt like a cliffhanger: Who were these people and how were they connected to the bigger tapestry of South of Midnight? I gotta know!

This storybook narrative meshed peachily – pun intentional – with the luxuriously textured elements of its habitat. Clayton told me the basis of these details was rooted in making the animation feel tactile: “What would this look like if it were actually handcrafted in real life?” she said. “What kind of materials would they have been made out of to look like the thing that they’re supposed to be made out of?”

Speaking of stop-motion: The team knows that not everyone is going to love the style, Clayton said, and that’s fine: “Anytime you do something a bit bold, you’re gonna get polarizing feelings.” (For what it’s worth, if it’s that distracting, you’ll be able to turn it off outside of cutscenes in South of Midnight’s settings.) I will say, I did catch a couple of moments with frame rate issues that haven’t been fully ironed out yet, but Compulsion is aiming for 60fps on Series X by launch. And when everything is running smoothly as it ought to, South of Midnight should be a uniquely beautiful game that might even make you cry a little bit, too.

Resident Evil 7, Devil May Cry 5, and More Included in Fanatical’s Build Your Own Capcom Bundle

February 11, 2025 Ogghy Filed Under: ENTERTAINMENT, IGN

Fanatical’s BundleFest 2025 has just dropped an exciting new collection for PC players to jump on. For a limited time, you can build your own Capcom bundle from a fantastic collection of games including Ghost Trick: Phantom Detective, Ace Attorney, Resident Evil, Mega Man and quite a few more. This bundle starts from two games for $12.99 (which comes to $6.50 per game), and you can keep building up your bundle from there.

Head to the link below to start building your Capcom bundle today. We’ve also included a list of all the games included with this deal so you can have a better idea of what’s available right away.

Build Your Own Capcom Bundle at Fanatical

Games Included in Fanatical’s Build Your Own Capcom Bundle

  • The Great Ace Attorney Chronicles
  • Ghost Trick: Phantom Detective
  • Phoenix Wright: Ace Attorney Trilogy
  • Onimusha: Warlords / 鬼武者
  • Devil May Cry 5 + Vergil
  • Marvel vs. Capcom: Infinite – Digital Deluxe
  • RESIDENT EVIL 2 / BIOHAZARD RE:2
  • Mega Man Zero/ZX Legacy Collection
  • RESIDENT EVIL 3
  • Mega Man X Legacy Collection
  • Mega Man X Legacy Collection 2
  • Capcom Beat ‘Em Up Bundle
  • Mega Man 11
  • Devil May Cry 4 Special Edition
  • RESIDENT EVIL 7 biohazard
  • Dead Rising 4 – Frank’s Big Package
  • Resident Evil & Resident Evil 0 Double Pack
  • Resident Evil 4 (2005) & Resident Evil 5 Gold Edition Double Pack
  • DmC: Devil May Cry
  • Street Fighter: 30th Anniversary Collection
  • Street Fighter V: Champion Edition

This bundle just scratches the surface of what’s out there right now in terms of gaming deals. To see the latest discounts for each platform, have a look at our individual roundups of the best PlayStation deals, the best Xbox deals, and the best Nintendo Switch deals. Our overall roundup of the best video game deals is another great place to look that gathers up the highlights from each console alongside even more PC gaming deals.

Hannah Hoolihan is a freelancer who writes with the guides and commerce teams here at IGN.

The Witcher’s Doug Cockle on Becoming Netflix’s Latest Geralt

February 11, 2025 Ogghy Filed Under: ENTERTAINMENT, IGN

While Henry Cavill may be the most famous actor to have played Geralt of Rivia, he’s not the first name many will think of when discussing The Witcher. Certainly amongst the gaming community, Doug Cockle — the voice of Geralt in CD Projekt Red’s series of critically acclaimed RPGs — is considered the original and ultimate white wolf. But the paths of Cavill and Cockle’s Geralts have now merged, with Cockle bringing his unmistakable voice to Netflix’s interpretation of the character in the new animated movie, The Witcher: Sirens of the Deep.

While he’s not playing the same version of Geralt who appears in the games, Cockle was not asked to alter his performance to sound more like or include the mannerisms of Henry Cavill or Liam Hemsworth, who replaces Cavill as Geralt in the next season of the live-action show. This creative decision meant Cockle was able to draw upon the same method and approach that created the unmistakably gravelly tones of his Geralt of Rivia. And so you’ll still hear the same voice you’ve known and loved for nearly 20 years.

Cockle formulated that voice back in 2005 when recording dialogue for the first Witcher video game. “The thing I found most challenging about recording Witcher 1 was actually the voice itself,” Cockle recalls. “When I first started recording the game, (Geralt’s) voice was very, very far down in my register. It was something I had to push towards.”

At the time there was little guidance as to how long voice actors should spend recording in a single session, and so Cockle was spending eight or nine hours per day delivering that gravelly voice. “I was going back to my hotel just going, ‘Wow, my throat is ripped’,” he recalls. The struggle continued into the recording of The Witcher 2 a few years later, but Cockle’s vocal chords eventually strengthened and began attuned to what was required of them — a process he sheepishly likens to an athlete’s muscles getting into shape.

As soon as The Last Wish came out in English, I tore through it.

Cockle’s vocal chords adapting to better support Geralt’s voice wasn’t the only major change that happened during the development of the second game, though. “The books started to come out in English while I was recording Witcher 2,” he explains. “Before that, it was the developers from CD Projekt Red who taught me everything I needed to know about Geralt. So as soon as The Last Wish came out in English, I was down at the bookstore buying it, and I tore through it. And I understood things about Geralt just from reading just that one book that I didn’t understand at all before.

“The developers kept saying, ‘He’s emotionless’,” Cockle says. “And I was like, ‘Okay, I get it, I get it, but I’m an actor. I want to play with emotions.’ But I better understood [when reading] the book why they were pushing for as flat as possible of an emotional life for him.”

Cockle immediately fell in love with the books, noting that author Andrzej Sapkowski “is such a wonderful writer.” Having grown up on Tolkien’s The Lord of the Rings, Cockle quickly forged a connection with this new fantasy universe. Of all Sapkowski’s novels, he most fondly remembers Season of Storms. It’s a story he’d love to be a part of, should Netflix ever need a voice for Geralt again.

“It’s one of those stories that when I read it, I was like, ‘Oh, this is horrible. This is awful.’ [But] it’s thrilling at the same time,” he says. “There’s some really graphic fight scenes that Sapkowski gives to us, and I think that would be a really fun story to turn into an anime or a TV episode.”

I enjoy the gravitas of Geralt when he’s all serious and mopey and whatever, but I do also like those moments when he’s trying to be light.

Maybe we’ll see that story in the future, but right now Doug’s Geralt can be seen and heard in Sirens of the Deep, Netflix’s latest animated Witcher adventure. Based on the short story A Little Sacrifice from the Sword of Destiny collection, it’s a dark and twisted interpretation of Hans Christian Andersen’s The Little Mermaid. After a mermaid and a human prince fall in love, Geralt finds himself caught up in a conflict between two very different kingdoms. But while there’s plenty of blood-splattering action and serious political drama, it’s the story’s lighter moments that interest Cockle the most. He notes a humorous conversation between Geralt and Jaskier, where both are sitting around a campfire after a long day, as a good example of that lightness. The scene demonstrates Geralt’s softer side, which is often overlooked as an important part of the monster hunter’s personality.

“Part of liking acting is liking all those different aspects of a character’s personality and the different choices that could be made and how they might approach those choices,” Cockle explains. “I enjoy the gravitas of Geralt when he’s all serious and mopey and whatever, but I do also like those moments when he’s trying to be light. When he’s trying to crack a joke and it just doesn’t go very well for him most of the time because he’s just not funny.”

While much of Cockle’s work on Sirens of the Deep simply required him to use a voice that’s become second nature, the anime did pose a unique challenge: learning how to speak mermaid. Yes, for the first time in his career, Cockle had to perform in a fictional language.

“I found doing this really difficult,” he confesses. “I got phonetic spellings of the words and things so I could get familiar with it and hopefully be okay on the day. And then I got in front of the mic and… it wasn’t like performance anxiety or anything like that, it’s just that it was a lot harder than I thought it was going to be.”

Things should be much easier when Cockle returns to the world of video games in The Witcher 4, which was revealed with an exciting trailer at The Game Awards last year. Returning to his original version of Geralt should be like putting on an old pair of favourite slippers. Even easier, actually, because he won’t have to record anywhere near the amount of dialogue that he did for the previous three games. This time around Geralt is set to be a supporting character in a story that puts Ciri, his adoptive daughter, in the protagonist role.

Naturally, Cockle has little to say about The Witcher 4. He claims to only know as much about it as we do. But he’s eager to see what happens in CDPR’s next chapter of The Witcher story, and thinks it’s already headed in the right direction.

“I think it’s a really good move,” he says of switching the story’s perspective from Geralt to Ciri. “I mean, I always thought that continuing the saga, but shifting to Ciri would be a really, really interesting move for all kinds of reasons, but mostly because of things that happen in the books, which I don’t want to give away because people, I want people to go read. So yeah, I think it’s really exciting. I can’t wait. I can’t wait to see what they’ve done.”

To learn more about what CD Projekt Red is planning, take a look at our in-depth interview with the creators of The Witcher 4. And to see more of Doug Cockle, be sure to watch The Witcher: Sirens of the Deep on Netflix, or find him on Instagram, Cameo, and X.

Matt Purslow is IGN’s Senior Features Editor.

Stellar Blade Dev Shift Up Posts Record Year, Sales of PC Version Still Expected to Outsell PS5

February 11, 2025 Ogghy Filed Under: ENTERTAINMENT, IGN

Stellar Blade developer Shift Up has posted a record breaking year financially as Stellar Blade brought in $43 million in royalties, and the PC version is expected to outsell the original PlayStation 5 game.

As reported by Game World Observer, Shift Up released its 2024 financial report which revealed it recorded $151.4 million in revenue, an increase of 30.4% year over year. This includes $43.2 million from Stellar Blade royalties alone.

There are seemingly no signs of it slowing down either, as Shift Up reiterated that it expects PC sales to be “better than that of the console version, especially in the Asian game market.” It also plans to reveal its new game, Project Witches, in the first half of 2025, though this doesn’t appear to be the highly requested Stellar Blade sequel.

Project Witches was revealed in 2024, not long after Stellar Blade was released on PS5, and therefore before momentum for a sequel was built. Shift Up has said it’s considering making another game in the franchise though.

Stellar Blade sees players take on the role of Eve as she battles against unknown invaders to reclaim Earth in fast paced action role-playing game combat. It earned a 7/10 in IGN’s review and proved popular otherwise, quickly selling a million copies.

“Stellar Blade is great in all of the most important ways for an action game, but dull characters, a lackluster story, and several frustrating elements of its RPG mechanics prevent it from soaring along with the best of the genre,” we said.

Ryan Dinsdale is an IGN freelance reporter. He’ll talk about The Witcher all day.

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