🎯 Success 💼 Business Growth 🧠 Brain Health
💸 Money & Finance 🏠 Spaces & Living 🌍 Travel Stories 🛳️ Travel Deals
Mad Mad News Logo LIVE ABOVE THE MADNESS
Videos Podcasts
🛒 MadMad Marketplace ▾
Big Hauls Next Car on Amazon
Mindset Shifts. New Wealth Paths. Limitless Discovery.

Where Discovery Takes Flight

Mindset Shifts. New Wealth Paths. Limitless Discovery.
Real News. Bold Freedom. Elevated Living.
Unlock your next chapter — above the noise and beyond the madness.

✈️ OGGHY JET SET

First-class travel insights, mind-expanding luxury & unapologetic freedom — delivered straight to your inbox.

Latest Issue:
“The Passport Playbook – How to Cruise, Fly, and Never Get Stuck Abroad”
by William “Ogghy” Liles · Apr 24, 2025

Subscribe for Free
  • Skip to main content
  • Skip to primary sidebar

Mad Mad News

Live Above The Madness

IGN

Into a Hearth Yonder Announced for PC

April 23, 2025 Ogghy Filed Under: ENTERTAINMENT, IGN

Developer Sway State Games has announced Into a Hearth Yonder, a new cozy creature-collecting MMO-lite with a charmingly colorful art style that’s in the works for PC. It’s due out next year.

Players in Into a Hearth Yonder, whether playing solo or with friends, will explore the world of Viteria with your loyal following of automata – little companions that can augment your gameplay, like by buffing combat, farming, fishing, mining, and crafting. “We thought it would be fun to embody player stats and skills as cute, Tamagotchi-like automata,” said Sway State studio head Chris O’Kelly. “You take joy in collecting and caring for them, and in return, they enhance your exploration of Viteria, improve your quality of life, and empower you to lean fully into your favorite playstyle.”

“We aimed to lay out a cozy table of adventure, to explore at your own pace, with plenty of building, crafting, exploration, magic,” O’Kelly added. “‘Survival’ but with less struggle – just a worry-free deceleration, really.”

The Into a Hearth Yonder development team is comprised of a group of people who have worked on the likes of worked on Divinity: Original Sin, Dying Light 2, Harold Halibut, and Horizon: Call of the Mountain. Wishlist Into a Hearth Yonder on Steam if you’re interested.

Ryan McCaffrey is IGN’s executive editor of previews and host of both IGN’s weekly Xbox show, Podcast Unlocked, as well as our monthly(-ish) interview show, IGN Unfiltered. He’s a North Jersey guy, so it’s “Taylor ham,” not “pork roll.” Debate it with him on Twitter at @DMC_Ryan.

Yes, The Elder Scrolls IV: Oblivion Remastered Still Has All the Bugs, Glitches, and Memes Fans Know and Love From 20 Years Ago

April 23, 2025 Ogghy Filed Under: ENTERTAINMENT, IGN

The Elder Scrolls IV: Oblivion Remastered has only been out for 24 hours, but already players are enjoying its nostalgia-fueled gameplay — bugs and all.

Every veteran Bethesda fan knows the studio’s games come with a generous dollop of jank. Oblivion, which first launched in 2006, was one of the chief culprits, with objects flying all over the place, characters making poorly-timed (but often hilarious) on-screen interjections, and things happening in the background that, in the context of what was going on in the foreground, were perfect meme material.

Nearly 20 years later, and Bethesda’s remaster (not a remake, it’s insisted), has all the “charm,” of the original, as Todd Howard put it. And that’s not an issue. In fact, it’s quite the opposite.

“Oblivion is back,” is what players of the remaster are saying in response to clips of the game going wrong in some way, or doing that Bethesda game thing of having a random NPC’s face steal the scene.

Glad to see nothings changed
byu/Caltsoni inoblivion

We’re so back
byu/drammo13 inoblivion

ITS THE EXACT SAME
byu/RandyTrevor22321 inoblivion

Rawr
byu/Kryptnyt inoblivion

Even glitches players exploited in the original Oblivion have been found to work in the remaster.

The permanent bound weapons and armour glitch still works in Oblivion Remastered LMAO pic.twitter.com/Nzp8gCAucK

— Nerbit (@Nerbit_13098) April 22, 2025

And players are recreating Oblivion memes, trying to recapture the hilarity of the game’s NPC behavior as it was all those years ago.

Original for comparison pic.twitter.com/egYXGxe438

— crobb 🌹 (@corombb) April 23, 2025

None of Oblivion Remastered’s jank is seriously affecting player enjoyment of the game. For some it offers a warm familiarity. Can you imagine if the game had stripped all this out? It would feel… soulless, somehow, and nothing like the original fans fondly remember. Perhaps such attention on polish is best reserved for The Elder Scrolls VI.

Bugs, glitches, and memes are just one aspect of Oblivion Remastered’s success, which has seen players use the character creator to come up with some hilarious and nightmarish faces. There are also already loads of mods available, despite Oblivion Remastered not officially supporting them.

And it really does look like Oblivion Remastered is a hit. On Steam it enjoyed an impressive peak concurrent player count of over 180,000 on release day — a figure that’s set to increase as the game heads into its first weekend on sale.

We’ve got a comprehensive guide to everything you’ll find in Oblivion Remastered, including an expansive Interactive Map, complete Walkthroughs for the Main Questline and every Guild Quest, How to Build the Perfect Character, Things to Do First, and much more.

Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

Netflix Reveals Wednesday Season 2 Teaser Trailer, First-Look Images, and Confirms Split Release Date

April 23, 2025 Ogghy Filed Under: ENTERTAINMENT, IGN

Netflix has released the debut trailer for Wednesday Season 2, and confirmed a split release date on the streaming platform.

The trailer shows Wednesday returning to Nevermore Academy, which she describes as “like returning to a scene of a crime… I already know where the bodies are buried.” There are creepy dolls, mysterious creatures, and a big monster to contend with. Emma Myers returns as Enid Sinclair, Wednesday’s cheery werewolf roommate. Wednesday Season 2 launches in two parts: Part 1 on August 6, 2025, and Part 2 on September 3, 2025.

Back in black. From visionary Tim Burton, Wednesday Season 2 premieres this summer.

Part I August 6 🖤 Part II September 3 pic.twitter.com/Fx50nUEPFR

— Netflix (@netflix) April 23, 2025

Wednesday Season 1, which released in 2022, is the number one most-viewed English language series in Netflix history, and so anticipation for Season 2 is high. Lady Gaga’s first role since her ill-fated turn in Joker: Folie à Deux is a cameo in Season 2. Wednesday actor Jenna Ortega has teased of Gaga’s appearance: “She’s great in the show and I don’t think she’s what people expect her to be.”

What we can expect are dances in Season 2 after Season 1 went viral for Ortega’s off-beat moves. Indeed, Lady Gaga’s appearance follows a meme that went viral in the wake of Season 1, in which Wednesday dances to a sped up version of 2011’s Bloody Mary.

Lady Gaga joins a guest star line-up that includes Haley Joel Osment and Christopher Lloyd, who starred as Uncle Fester in the 1991 Addams Family film and its 1993 sequel before Fred Armisen took over the role for Wednesday’s debut season.

Not much is known about Wednesday Season 2’s story, though it will apparently ditch romance in favor of more horror, with Ortega saying it will be “bolder, more dark” this time around. You can certainly see that from the debut trailer.

IGN’s Wednesday Season 1 review returned a 7/10. We said: “Wednesday introduces a whole new generation to the Addams family with creepy and kooky hijinks and an incredible performance from Jenna Ortega. Some tertiary characters struggle from weak writing while more interesting players are kept on the sidelines, but it’s not enough to bog down the series too much.”

Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

The Best Starter Pokemon From Each Generation

April 23, 2025 Ogghy Filed Under: ENTERTAINMENT, IGN

The most pivotal moment in any Pokemon game comes right at the start – choosing your partner Pokemon. The first moment you lock eyes with the creature you’ll spend tens of hours raising, bonding with and sending into battle is a special experience. That decision is usually based on vibes and taste to the point where many fans see it as a personality test. However, in those moments, you have no knowledge of how that decision will affect your journey to becoming a Pokemon master, with the gyms, rivals and secrets of the region yet to reveal themselves to you.

Well, we’ve done the research, looked into the base stats, found every strength and weakness of every starter Pokemon and all their evolutions and pitted them against their native regions to determine who is the best starter pick, not just to get you past the first couple gyms, but to take on the Elite Four and beyond. This is the first step to becoming a Pokemon master across all iterations.

Gen 1: Bulbasaur

Games: Pokemon Red & Blue, FireRed & LeafGreen

Starter options: Bulbasaur (grass), Charmander (fire), Squirtle (water)

Full guide: IGN’s Pokemon Red, Blue and Yellow guide

While being the obvious pick to tackle the first gym in Pokemon Red and Blue (Grass beats Rock, as any Pokemon fan knows), Bulbasaur outshines both Charmander and Squirtle as the best starter pick in any bid to dominate the Kanto region.

Initial analysis might understandably lean towards Charmander. Fire types are a minority in Gen 1, many random encounters pitt you against Flying types (which are strong against Bulbasaur’s Grass) and the final gym is heavy on Ground types – something Charizard is immune to.

However, those who are Bulbasaur-inclined will find themselves flying through the majority of the game, with the Grass type being super effective against Brock’s Rock Pokemon, Misty’s Water collection, and the Giovanni’s final gym line-up, as well as being the best choice to take out the first two members of the Elite Four. The biggest challenge Bulbasaur will face are Erika’s Grass type gym, where strategy will be vital to overcoming the barrage of “not very effective” attacks, and Blaine’s Fire type gym, which can be defeated thanks to the abundance of water types present in Kanto.

There are some issues a Bulbasaur trainer will have to contend with, not least the many Pidgeys and Spearows you’ll come across in tall grass, whose Flying typing will provide a problem for anyone looking to grind their way to a high level. Thankfully, the amount of Ground and Rock types in caves will provide ample opportunity for Bulbasaur to wipe out entire bloodlines of Pokemon to gain a few XP. Also problematic are the frequent encounters with Blue, whose Pidgeot and Charmander will be a consistent issue, the latter of which can be helped by a Water type on your team.

But Bulbasaur, along with having well-balanced base stats, has the added bonus of evolving into Venasaur who also is a poison-type, giving him a solid advantage over the other two offerings from Professor Oak.

Gen 2: Cyndaquil

Games: Pokemon Gold & Silver, Crystal, HeartGold & SoulSilver

Starter options: Chikorita (grass), Cyndaquil (fire), Totodile (water)

Full guide: IGN’s Pokemon Gold, Silver and Crystal guide

Pokemon Gold and Silver introduced just eight new Fire types to the series, in comparison to 10 Grass and 18 Water types. That minority means snapping up a powerful Fire Pokemon like Cyndaquil from the start adds a great deal of diversity to your team. More importantly, Cyndaquil proves to be the best matchup for the majority of gyms and Elite Four members that populate Johto.

Bugsy’s (you guessed it) Bug type gym and Jasmine’s Steel type gym will easily fall before a few Embers and Flame Wheels from Cyndaquil and his subsequent evolutions. The same cannot be said for the cutest of the starters, Water type Totodile, with there being no Fire, Ground or Rock gyms for him to dismantle. Grass type Chikorita (or more likely her third form, Meganium) would have a field day in Pryce’s Water gym but would struggle with the early Bug and Flying type gyms as well as Morty’s Poison type gym. Pryce will pose a problem for Cyndaquil, and so you’ll want to put together a well-balanced team to get you through that penultimate gym, but you’ll have many hours to assemble the perfect group before that hurdle.

Also working in Cyndaquil’s favour are the Grass and Bug types dotted throughout the Elite Four’s roster. Though all four of these teams are well-balanced enough to give you trouble no matter who you pick as a starter, the many Poison types and Lance’s team of Dragon/Flying types makes this a no-go zone for Meganium. Meanwhile Totodile’s final evolution, Ferligator, would certainly hold its own against many of these Pokemon, but won’t blaze through a few like Typhlosion will.

Picking Cyndaquil does come with its issues. There will be many Rock and Ground Pokemon bothering you with random encounters in caves and Lance’s team containing a Charizard and a Gyrados will require some solid strategy to overcome, but the effects of these are much lesser compared to what ails Chikorita and Totodile.

Gen 3: Mudkip

Games: Pokemon Ruby & Sapphire, Emerald, Omega Ruby & Alpha Sapphire

Starter options: Treecko (grass), Torchic (fire), Mudkip (water)

Full guide: IGN’s Pokemon Ruby, Sapphire and Emerald guide

You might pick Mudkip because you just think he’s neat, but the reasons to go Water type for Pokemon Ruby and Sapphire run a bit deeper. In terms of gyms, Water type Mudkip has a bit of competition from the Grass type Treecko as both of them are super effective against three of the eight. They both have an advantage in Roxanne’s and Tate & Liza’s Rock/Ground gyms, while Mudkip will be best suited to take on Flannery’s Fire gym and Treeko for Wallace’s Water gym.

By the time you get to Wallace, Treeko would have almost definitely evolved into Sceptile, as Sootopolis City houses the final gym. The significance of that can’t be understated, but Treeko’s Grass typing sees it at a disadvantage in battles with Flannery and with Winona’s Flying type lineup. Mudkip, on the other hand, will struggle with just the one gym – Wattson’s (you guessed it) Electric type gym early on in Mauville City. Your third option, Torchic, doesn’t really enter the conversation here, with Fire types being super effective against none of the gyms and Fighting (a type gained by Torchic’s third form, Blazicken), only super effective against one, not to mention being at a massive disadvantage for Wallace’s battle.

The makeup of the Elite Four can lend a slight advantage towards Treeko’s final form, Sceptile, as you come across Glacia’s Ice/Water Pokemon and a few Grass Pokemon along the way which will cause Swampert (Mudkip’s third evolution) some issues. However, as Mudkip evolves into its final form, it gains Ground typing and very nicely balanced stats which see it gain a huge defensive boost, becoming immune to Electric and its only weakness being Grass. This makes Swampert able to power through battles where it usually might be the underdog.

Another consideration may be the amount of water present in the Hoenn region, meaning random encounters can be a bit of a grind, but Mudkip shows enough advantages in other areas to overcome that obstacle. Bonus points for being the cutest of the bunch.

Gen 4: Chimchar

Games: Pokemon Diamond & Pearl, Platinum, Brilliant Diamond & Shining Pearl

Starter options: Turtwig (grass), Chimchar (fire), Piplup (water)

Full guide: IGN’s Pokemon Diamond, Pearl and Platinum guide

Continuing the trend from the very first game, Pokemon Diamond and Pearl adds far fewer Fire type Pokemon to the series; just five in comparison to the14 introduced for Water and Grass. Though this isn’t a deciding factor in which starter to pick, it adds to the list of attributes going in Fire type Chimchar’s favour over Grass type Turtwig and Water type Piplup. Three is the magic number in terms of how many gyms a Pokemon needs to be super effective against to come out on top over its peers, and Chimchar’s Fire typing helps it overcome Gardenia’s Grass type gym, as well as the sixth and seventh gyms ran by Byron’s Steel types and Candice’s Ice types.

Chimchar faces tough competition from Turtwig, who can eliminate Roark’s Rock type and Crasher Wake’s Water type gyms with ease. After evolving into Torterra, it also gains Ground typing, making it immune to Electric attacks which will see it waltz through the final gym owned by Volkner. Though they may seem perfectly matched, a lot of Turtwig’s strengths are most exemplified in the early stages of the game, while Chimchar’s abilities sees him primed for late game success.

Coming through the gyms with minimal fuss is important due to the Sinnoh region’s very well-balanced Elite Four. Chimchar’s final evolution, Infernape, is perfect to take on Aaron’s Bug Pokemon, which would be super effective against Torterra, but the Grass type would admittedly be best to dismantle Bertha’s Water and Ground types. Piplup, despite evolving into the very resilient Empoleon, doesn’t have a significant advantage over many of the gym leaders or the Elite Four to make a dent here.

It’s a close matchup between Chimchar and Torterra, but due to the frequent battles with Team Galactic’s Bug types, the advantage falls with Chimchar, who has the gym battle credentials to back it up.

Gen 5: Tepig

Games: Pokemon Black & White

Starter options: Snivy (grass), Tepig (fire), Oshawott (water)

Full guide: IGN’s Pokemon Black and White guide

Gen 5 makes for a more clean cut decision, with the Fire type Tepig making the biggest claim for being the smartest pick. Grass type Snivy doesn’t quite make the cut as it only has an advantage over just the one gym, nor any significant advantages over any Elite Four member, as well as being plagued by the various Bug and Flying types across the Unova region’s tall grass and boss battles. Water type Oshawott isn’t as embattled as Snivy, being the best choice to take on Clay’s Ground type gym and being resistant to Brycen’s Ice Pokemon, which are super effective against Snivy. But like the Grass type, there are no Elite Four members who lean into a type specifically tailored to Oshawott or its evolutions.

However, Tepig’s Fire abilities, and its final form, Emboar, also being a Fighting type, allows it to have a smoother ride through Unova. Firstly, Burgh’s Bug gym and Brycen’s gym are light work for a Fire type, the latter being the penultimate gym in the game. Alternative solutions will need to be found to make it through Clay’s Ground-based gym, but the same can be said for Oshawott as it arrives in Elesa’s Electric gym.

The Elite Four battles are where Emboar’s Fighting type comes in handy, being super effective against Grimsley’s Dark type Pokemon. Emboar is admittedly vulnerable to Caitlin’s Psychic types, but if you have a strong enough bench, this battle can easily be overcome.

Also working in Emboar’s favour are his strong attacking stats and the presence of Team Plasma, who have an abundance of Steel types. Having to fight the Elite Four twice makes Pokemon Black and White a tough challenge no matter who you choose, but Tepig can put your mind at ease more often than the others.

Gen 6: Fennekin

Games: Pokemon X & Y

Starter options: Chespin (grass), Fennekin (fire), Froakie (water)

Full guide: IGN’s Pokemon X and Y guide

Pokemon X and Y continue the dominance of Fire types in this list. The sixth generation has a quirk where you can choose from two sets of starters, first between the new bunch of Chespin, Fennekin and Froakie, and later between the Kanto starters from the original games. For this list, we’ll focus on the starters unique to this game, of which Fennekin is the standout. The Fire Pokemon can almost stroll through the gyms, being super effective against three and resistant to two more. Though two of those gyms are in the early stages of the game, the final three being Fairy, Psychic and Ice based means that Fennekin’s third evolution, Delphox, now imbued with Psychic typing, can head off to the Pokemon League relatively unscathed.

Froakie evolves into Greninja, a Water/Dark type Pokemon, making it super effective against Olympia’s Psychic team but weak against Valerie’s Fairy types. Being a Water type mostly gets it into trouble, matching up poorly against Ramos’ Grass types and Clemont’s Electric types, something Grant’s early Rock gym doesn’t make up for. Chespin’s story makes for similar reading, struggling off the bat with Viola’s Bug gym and going on to gain a Fighting typing after evolving into Chesnaught which leaves it at a disadvantage against Olmpia and Valerie.

As the games progress, the Elite Fours get a bit more balanced. Pokemon X and Y is another example of a series of battles suited to a different type each time. You’ll want Water to overcome Malva, Fire to overcome Wikstrom and Grass to overcome Siebold. Delphox just about has the edge, able to resist whatever Diantha’s Gardevoir throws at it.

Gen 7: Litten

Games: Pokemon Sun & Moon

Starter options: Rowlet (grass), Litten (fire), Popplio (water)

Full guide: IGN’s Pokemon Sun & Pokemon Moon guide

Rounding out this Fire type four-peat is Litten from Pokemon Sun and Moon. Despite having to struggle through the first couple trials (the Alola region’s version of gyms, of which there are only seven), Litten is the obvious choice for the rest of the battles. Mallow’s Grass trial is the only lineup where each Pokemon is weak to Fire, but Sophocles’ Electric gym contains two Steel types and a Bug type. And by the time you arrive at Acerola’s Ghost trial you could have evolved Litten into the Fire/Dark type Incineroar whose attacks will be super effective against the whole lineup, especially the Grass and Ice Pokemon in Acerola’s team.

The final trial, in which you must face Mina with her Fairy Pokemon, is a little more complicated because of Incineroar’s Dark typing. A regular Fire type would be able to resist Fairy attacks, but Incineroar is damaged normally by them. Helpfully, Mina has a Steel, Grass and Bug type in her team.

Litten’s starter counterparts, Rowlet and Popplio, will find success with one of the first three trials, but will cease to have an advantage over any of the late game battles. Rowlet’s evolution, Decidueye, gains Ghost typing, which is a blessing and a curse for Acerola’s trial, but doesn’t garner much of an advantage elsewhere. Popplio evolves into the Water/Fairy type Primarina, but that doesn’t affect its fortunes with the trials at all.

Sun and Moon’s Elite Four are just a small fraction of what awaits you in the Pokemon League. After becoming champion yourself, you face challenges from 10 more trainers looking to take your place. These battles, on top of the Elite Four themselves, are too diverse for any starter to have any advantage over the other, meaning Litten’s ability to clear the trials is even more vital. The Alola region also introduces just eight Fire Pokemon in comparison to Grass and Water’s 13 (after the series had become more balanced in that regard) so snapping Litten up early is a great aid.

Gen 8: Sobble

Games: Pokemon Sword & Shield

Starter options: Grookey (grass), Scorbunny (fire), Sobble (water)

Full guide: IGN’s Pokemon Sword and Shield guide

Sobble’s victory over Grookey and Scorbunny might be the closest of the lot. All three Pokemon are the best picks against three gyms, with Gordie and Raihan’s Rock and Ground gyms being perfect for Sobble and Grookey, and Melony’s Ice gym and Opal’s Fairy gym being tailor made for Scorbunny. Additionally, the first three gyms are Grass, Water and Fire typed, in that order, lending no advantage to any of the three starters. Raihan’s gym being the final one gives it a bit more importance, so the gym battles give a hair’s breadth of a lead to Grookey and Sobble.

The Galar region’s version of the Elite Four, The Champion Cup, allows Sobble to just inch past Grookey in the standings. None of these Pokemon’s final evolutions gain any new types, making them work with what they’re given from the start. The semi-final opponents don’t lean any particular way, but Bede’s Fairy Pokemon, followed by Nessa’s Water types and Raihan’s Fire and Ground heavy Dragon team, favour Fire, Grass and Water respectively. If success against the toughest opponents is most valued, then Sobble just about edges victory here.

Other considerations like the rivals, Team Yell, and random encounters are even less impactful than normal in Pokemon Sword and Shield. Team Yell uses mostly Dark types, which attack and defend normally against Fire, Water and Grass types, and the introduction of overworld Pokemon means random encounters happen less. If there’s any other factor that tips the scales towards Sobble, it would be that its final evolution, Inteleon, has a nicely balanced set of stats.

Gen 9: Fuecoco

Games: Pokemon Scarlet & Violet

Starter options: Sprigatito (grass), Fuecoco (fire), Quaxly (water)

Full guide: IGN’s Pokemon Scarlet and Violet guide

The sixth Fire type to be chosen on this list is one of the clearest winners. You might think that the Pokemon Scarlet and Violet’s focus on player freedom might allow for little separation between Sprigatito, Fuecoco and Quaxly – You can do the gyms and raid Team Star bases in any order you like and you can avoid encounters with wild Pokemon almost entirely. But even with all of that, the Paldea region feels designed to be dominated by Fuecoco.

The gyms in Scarlet and Violet don’t level scale, so if you have a bad matchup, you can just return once you’re able to power through a disadvantage. Still, the highest level gyms being Psychic/Fairy and Ice types, courtesy of Tulip and Grusha, and the two lowest level gyms being Katy and Brassius’ Bug and Grass types, means there’s a good reason to go with Fuecoco (and its Ghost type final evolution, Skeledirge) regardless of your strategy. Being a water type, Quaxly isn’t strong against any gym until it reaches its third form, Quaquaval, where it becomes a Fighting type, helping it in Larry’s Normal type gym. Sprigatito fares a bit better, evolving into Grass/Dark type Meowscarada, enabling it to best Tulip’s gym and Ryme’s Ghost gym.

The Team Star base raids place even more importance on what starter you pick, being vital to the story progression of the game. The crews based around Dark and Poison Pokemon have an abundance of Bug Pokemon who have to be cleared before you can face the boss, while crews based around Fairy and Fighting types are perfect for Skeledirge, who is immune to attacks from the latter. Quaquaval and Meowscarada are worthy opponents for the first member of the Elite Four, Rika and her Ground Pokemon, but from Poppy’s Steel team onwards, Skeledirge finds itself miles ahead of the competition.

Deals For Today: Pokémon TCG Charizard EX SPC and Single 151 Card Prices Are Crashing

April 23, 2025 Ogghy Filed Under: ENTERTAINMENT, IGN

I’m always looking for deals that feel like smart picks, not just filler with a discount tag. Today’s lineup actually delivers, and it includes Oblivion Remastered at it’s lowest price for PC Players. There’s a Charizard box that’s packed with value for collectors and players, a power bank that charges fast enough to keep up with modern laptops, and a $7 game utility that quietly makes your old Steam library look and play better. You’ll also find a cleanly designed pair of open-ear headphones with premium sound and battery life, plus a moody vinyl release that fans of Stray will appreciate.

TL;DR: Best Deals Today

Each one of these stands out in a useful way. I’m not just talking about decent prices—I mean the kind of stuff you’ll actually use, display, or revisit more than once. Here’s a closer look at why these are worth your attention today.

Pokémon TCG Charizard ex Super Premium Collection

I like this bundle because it gives you something to actually hold onto, not just a few random booster packs. It includes three promo foil cards (Charizard ex, Charmander, and Charmeleon) a detailed Charizard figure, and 10 booster packs. That’s solid value, and it’s all bundled in a way that makes sense for collectors or players.

At under $50, it’s hard to argue with the appeal. The Charizard line has always been popular, and the cards in this set are exclusive promos that won’t be around forever. I think this is an easy pickup if you’re looking to build your collection or just want something that looks great out of the box.

Pokémon TCG 151 Single Card Crashes

I’ve been tracking the Pokémon 151 singles for a while, and a few prices have finally started to slide into that sweet spot between “collectible” and “still reasonable.” Blastoise ex (Illustration Rare) is sitting around $66, and Venusaur ex is close behind at $60. Even Charizard ex, in Secret Rare form, has dipped to around $39, which is surprising considering how popular it is.

If you’re trying to complete the set or build out Gen 1-themed pages, now’s a good time to grab singles like Charmander, Bulbasaur, or Squirtle for under $40. Most of these aren’t meta-competitive, but they’re stunning in a binder and full of nostalgia. I think this wave of price dips won’t last long once more collectors start closing out their sets.

Lossless Scaling

I picked this up to test on a few older games, and it’s now something I install by default on my ROG Ally X. It lets you scale windowed games to fullscreen without that soft blur you get from built-in GPU scaling. There are a bunch of algorithms to pick from depending on the style of game: FSR, integer scaling, even Anime4K.

If you’ve got a handheld like the ROG Ally or a modest desktop setup, this is the kind of quiet upgrade that makes a difference. It doesn’t try to do too much. What it does, it does really well. Easily worth it if you play anything retro or experimental. Whilst it’s not reccomended, I’ve had some very interesting results running this alongside XeSS AI Image upscalling (Stay tuned for a guide on that one).

The Elder Scrolls IV: Oblivion Remastered

This is currently the best price for Oblivion on PC bar subscribing to Game Pass. I’ve played the original Oblivion enough times to know exactly where it shows its age, which is why I’m glad this remaster exists. The updated visuals and improved UI give the game a second life without losing what made it great in the first place. You still get the full experience, including expansions like Shivering Isles and Knights of the Nine, plus all the classic side content.

If you missed it the first time around or just want to revisit Cyrodiil without modding your setup into oblivion (pun intended), this is the version to get. I think forty bucks is a fair ask for one of the most influential open-world RPGs of its time, especially with all the extras baked in.

Stray Soundtrack 2 LP Vinyl

I don’t usually go for game soundtracks on vinyl unless they feel like something I’d actually sit down and listen to, and this one fits. Stray isn’t just a cat game. It’s a full-on atmosphere piece. The soundtrack blends synths and quiet texture with enough character that you can almost hear the neon signs buzzing. It’s available as a two-disc set on heavyweight black vinyl, and the packaging looks just as moody as the game itself.

If you liked wandering those cyberpunk alleyways with nothing but low music and glowing signage for company, this is an easy recommendation. I think it’s the kind of record that holds up on its own, but also hits differently if you’ve played the game. Pre-orders are open now and ship in Q4 2025.

CUKTECH 15 Ultra Power Bank

I’ve gone through enough power banks to know when one’s actually designed with some thought behind it. This one pushes up to 140W with USB-C PD3.1, which means it can charge a MacBook or gaming handheld fast enough to matter. The smart display is a nice touch too. It shows real-time stats, not just another blinking light.

The 20,000mAh capacity is plenty for multiple phone charges or a full laptop cycle, and the recharge time is quick if you’ve got the right charger. I’d say it’s ideal if you travel with more than one device and hate juggling low battery warnings.

Cleer ARC 3 Open Ear Headphones

I like the open-ear design because it avoids the usual trade-off between situational awareness and good audio. These stay just outside your ears, but the sound quality still holds up thanks to Dolby Atmos and Snapdragon Sound support. And the fit’s more comfortable than most earbuds I’ve worn, especially for longer sessions.

The battery life is solid with up to fifty hours total from the case, and it includes features like auto volume adjustment and UV sterilization. It’s built for someone who actually uses their earbuds all day, not just in short bursts. If that’s you, I think you’ll appreciate the attention to detail here.

Pokémon TCG 151 Booster Bundle

I really want this listing to disappear into the tall grass. It’s six booster packs. That’s it. For $66.65. The MSRP was closer to $30, which makes this a laughable markup for what’s essentially a fancy six-pack with no promo cards.

I love Pokémon 151. It’s packed with great Kanto art, and yeah there’s some killer hits in there. But paying twice retail for the chance at a Charizard? That’s a pass. I think if you’re going to spend over $60, you should at least know what you’re getting.

I dug up some single card options that are actually worth the money. You can grab Alakazam ex for around $10, a clean Zapdos holo for under $5, and even that Blastoise art rare for $66 or less if you don’t mind a little light play.

Godzilla is one of the biggest names in entertainment, with over 70 years of history since Ishiro Honda’s 1954 film. Over the years, there have been numerous interpretations of the legendary beast, from World War II-inspired movies to clashes with other beasts in the Monsterverse. There’s a lot to love about every film, especially if you’re a fan of action. Starting today, you can purchase three of the most recent Godzilla movies in 4K for only $33. Now is the time to add three films involving the legendary beast to your Blu-ray collection.

This sale is part of Amazon’s larger three for $33 4K movie promotion that just started. There are quite a few other great films in there if you’d prefer to shop the full sale yourself.

3 Godzilla 4K Blu-rays for $33

Starting today, you can purchase three of the most recent Godzilla movies in 4K for only $33. Now is the time to add three films involving the legendary beast to your Blu-ray collection.

This sale is part of Amazon’s larger three for $33 4K movie promotion that just started. There are quite a few other great films in there if you’d prefer to shop the full sale yourself.

49″ Odyssey QD-OLED G9

think this might be the best gaming monitor deal I’ve seen all year. The QD-OLED G9 just dropped to $1,049.99, which is $700 off its original price. That’s not a typo. This is Samsung’s top-of-the-line 49-inch ultrawide, and right now it’s a steal.

The Dual QHD resolution makes games look absurdly sharp, and the 240Hz refresh rate with 0.03ms response time means it’s as fast as it is pretty. Add G-Sync and FreeSync support, and you’ve got yourself a monitor that won’t blink even when you’re about to lose a ranked match.

I want this on my desk just so I can stop squinting at my minimap like an old man with bad Wi-Fi. It wraps around your field of view and makes even spreadsheets feel dramati

Destiny 2 – Vol 1 OST Vinyl

I think this is one of the rare vinyl drops that actually gets it right. Destiny 2’s original soundtrack is coming to vinyl, and it looks and sounds awesome. It covers music from The Red War campaign and comes with two LPs, custom art, and even a code for an exclusive in-game emblem.

I pre-ordered this the second I saw it. You don’t get a lot of game soundtracks that feel this cinematic, and now you can spin them while pretending Zavala’s giving you a pep talk.

If you’ve played Destiny for any length of time, you know how emotional this music can get. For $44, it’s way cheaper than therapy and a lot cooler than yet another figure collecting dust.

57″ Odyssey Neo G9 Curved Gaming Monitor

If the QD-OLED isn’t wild enough for you, this 57-inch Neo G9 is here to take your eyeballs hostage. It’s the world’s first Dual UHD monitor, and it costs $1,799.99 right now instead of its usual $2,299.99. Plus, there’s an extra $50 credit applied at checkout.

Mini-LED tech, 240Hz refresh rate, 1ms response time, and enough real estate to run an airport. I want this so badly I’m thinking of measuring my apartment just to see if it’ll fit.

The HDR 1000 support and insane brightness make everything pop, and Samsung even threw in CoreSync lighting to make sure your desk feels like a spaceship.

Supreme Unreal & Unity Game Dev Bundle

If you’ve ever fired up Unity, gotten overwhelmed, and rage-quit to watch a devlog instead, this bundle might be for you. For $30, you get over 50 assets covering everything from Viking villages to stylized VFX.

I’m not saying this will make you the next FromSoftware, but it’ll definitely make prototyping less soul-crushing. The Whispering Grove and Asian Dynasty packs alone are worth more than the bundle price.

Also, it supports charity. So even if you never finish your dream RPG, at least someone benefits from your failed side project.

Samsung T9 4TB Portable SSD

I think this is the drive to get if you’ve got a ton of large files and zero patience. The T9 4TB model is down to $299.99, and it’s fast. I’m talking 2,000MB/s fast. You can load, edit, and transfer without watching a loading bar crawl across your screen.

It’s built to survive up to a 9.8-foot drop, which, yes, I find oddly specific. But hey, it means it’ll probably survive your daily backpack abuse. If you’re a video editor or just someone who hoards game installs like they’re rare Pokémon, this is a solid pickup.

Samsung T5 4TB Portable SSD

This one’s all about durability and capacity. The T5 EVO gives you 4TB of space in a compact shell, and it’s priced the same as the T9. It doesn’t hit the same crazy speeds, but it’s still great for moving big files and not worrying about losing them to the floor gods.

I want this for backup storage or even game library overflow. It’s a solid pick if you don’t need bleeding-edge speeds but still want to keep everything in one pocket-sized vault. Buyers can also snag a free Sonic the Hedgehog branded 256GB MicroSD card + adaptor with this deal too.

Journey Together Booster Bundle

Amazon’s been a bit shady with this one. While the overpriced Elite Trainer Box is sitting at a wild $99.49, this six-pack bundle is actually close to MSRP and ships directly from Amazon. It’s quietly hidden under separate listings, which feels intentional given how quickly the ETB sold out when it dipped below $40 last week.

Journey Together Sleeved Booster

One Journey Together pack, one total mystery. If you just want to open something without overthinking it, this gets the job done. It’s also about as low-stakes as Pokémon TCG gets unless you’re picking up cards off the sidewalk.

Resident Evil Mother Miranda Statue

Journey Together Elite Trainer Box

Yes, this is the same box that was selling for around $40 days ago. It’s now being offered at the highest price yet, and not even by resellers — this inflated price is from Amazon itself. You get nine booster packs, a promo, sleeves, and extras, but you’d be paying more than double what it’s worth. I’d pass unless it drops again.

The Ultimate Cosplay Library

If you’ve ever stared at a costume price and thought “I could make that,” this bundle is your chance to prove it. For $18, you get 40+ ebooks covering foamwork, LED wiring, sewing, armor templates, and even a cosplay planner. It’s a goldmine for beginners or experienced cosplayers looking to level up.

Terapagos ex Ultra-Premium Collection

I want to say this isn’t excessive, but you’re getting 18 Stellar Crown booster packs, three promo cards, a playmat, a deck box, and a magnetic card display. Excessive, but in a good way. It’s basically a portable shrine to Terapagos, and somehow still manages to feel worth it if you’re deep in the hobby.

Pokémon TCG Stacking Tin

Three booster packs and two sticker sheets in a tin that stacks. That’s the whole pitch. I think it’s a fun pickup if you’re buying for a younger fan or just want your cards stored in a tiny themed cylinder for some reason.

Paldean Fates Booster Bundle

Six packs focused on shiny Pokémon, which will either be a collector’s dream or a gamble depending on your luck. In my opinion, the price feels high unless you’re chasing specific cards, but that hasn’t stopped anyone before.

Iono’s Bellibolt ex Premium Collection

Six packs and two foil promos, plus acrylic standees and a sticker sheet, because Iono’s entire personality is now available in merchandise form. I think this one’s a solid pick if you like your collections playable, displayable, and mildly ridiculous.

Shrouded Fable Elite Trainer Box

This box comes with nine Shrouded Fable booster packs, a Pecharunt promo, sleeves, dice, and more organizational tools than your average office desk. It’s one of the more practical bundles, assuming your definition of practical includes themed card sleeves.

Poké Ball, Premier Ball, Moon Ball Tin Bundle.

Each bundle comes with three Poké Ball tins and nine booster packs total, plus stickers in case the Poké Balls weren’t festive enough. You’re paying for variety and presentation here, which is half the fun anyway.

Poké Ball, Great Ball and Ultra Ball Tin Bundle.

Same again but includes a Pokéball, Great Ball and Ultra Ball. This is the OG choice and look brilliant mixed in a graded card display. All Pokémon TCG should come in a Pokéball in my opinion!

Surging Sparks Booster Bundle

If you don’t need sleeves or dice and just want to crack open six fresh packs from Surging Sparks, this one does the job. In my opinion, it’s the most straightforward way to feed the shiny card habit without the extra clutter.

Paradox Clash Tin

You get five packs and one of two promo cards, chosen by fate or some algorithm pretending to be fate. A decent middle ground for players who want something compact with a bit of flair and a good chance at useful pulls.

Azure Legends Tin

This tin is a lucky dip between Kyogre, Xerneas, and Dialga, which makes it great if you enjoy a little chaos with your collecting. Five packs and a foil promo make it pretty reasonable for the price, especially if you’re not picky.

Christian Wait is a contributing freelancer for IGN covering everything collectable and deals. Christian has over 7 years of experience in the Gaming and Tech industry with bylines at Mashable and Pocket-Tactics. Christian also makes hand-painted collectibles for Saber Miniatures. Christian is also the author of “Pokemon Ultimate Unofficial Gaming Guide by GamesWarrior”. Find Christian on X @ChrisReggieWait.

Nintendo Says 2.2 Million People Applied to Pre-Order a Switch on the My Nintendo Store in Japan Alone — and Warns a ‘Significant’ Number of Customers Will Miss Out

April 23, 2025 Ogghy Filed Under: ENTERTAINMENT, IGN

Nintendo has issued a warning to its customers in Japan, saying a “significant” number will miss out on pre-ordering a Switch 2 direct from the company.

In a statement issued to X / Twitter, Nintendo president Shuntaro Furukawa said the company had seen 2.2 million people in Japan alone apply for a pre-order of the Switch 2 from the My Nintendo Store. This “extremely large number of applications… far exceeds our expectations, and far exceeds the number of Nintendo Switch 2 consoles that can be delivered from the My Nintendo Store on June 5,” Furukawa explained.

As a result, Nintendo expects a “significant” number of customers will not be selected when the winners of the My Nintendo Store lottery sale are announced tomorrow, April 24. Nintendo has so far not issued a similar warning to customers in the west.

Those who miss out will be carried over to the second lottery sale, but even here Nintendo can’t guarantee a pre-order. “We deeply apologize for not being able to meet your expectations despite our prior preparations.” Furukawa said.

Nintendo is now working to improve its production system, and from April 24, game retailers and online stores across Japan will begin accepting pre-orders or lottery sales for the Switch 2. The console will also continue to be sold at the My Nintendo Store after the release date. “With the cooperation of retailers, we will continue to ship the console and make efforts to get as many Nintendo Switch 2 consoles as possible into your hands,” Furukawa added.

“We plan to continue producing and shipping a considerable number of Nintendo Switch 2 units in the future. We apologize for the delay in our ability to meet your expectations, and we appreciate your understanding.”

While Furukawa’s statement is aimed at the Japan market, it raises the question of whether Nintendo will suffer similar issues in the west. According to a FAQ posted to Nintendo’s website, the first batch of invitations will go out starting May 8, 2025 for the My Nintendo Store in the U.S. Additional batches of invitation emails will then be sent “periodically” until purchasing on My Nintendo Store is opened to everyone.

Initial invitation emails will be delivered on a first-come, first-serve basis to “eligible registrants who meet the priority criteria.” Invitees will have 72 hours from the time when the email is sent to complete their purchase.

Nintendo Switch 2 pre-order invitation priority requirements:

  • you must have been the one who purchased any Nintendo Switch Online membership
  • you must have had any paid Nintendo Switch Online membership for a minimum of 12 months, and
  • you must have opted in to share gameplay data and have at least 50 hours total gameplay hours.

Last week, Nintendo announced that Switch 2 pre-orders would begin in the U.S. on April 24, 2025, and that the original price of $449.99 and launch date of June 5 would remain the same. Alongside the base console price remaining the same, Nintendo confirmed the Switch 2 + Mario Kart World bundle will remain at $499.99 and pricing for both the physical and digital versions of Mario Kart World ($79.99) and Donkey Kong Bananza ($69.99) will not change at launch. But Nintendo raised the price of Switch 2 accessories amid the ongoing tariff turmoil.

Nintendo had originally planned on opening pre-orders for Switch 2 on April 9, but it made the decision to delay them as it needed time to “assess the potential impact of tariffs and evolving market conditions.”

If you’re looking to pre-order a Nintendo Switch 2, GameCube controller, or other accessories and games, make sure to keep an eye on our Nintendo Switch 2 pre-order hub, which will stay updated with news and info. You can also find out more about how to increase your chances of getting a new Nintendo Switch 2 console on day one.

Photo by PHILIP FONG/AFP via Getty Images.

Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

Surprise! Sonic the Hedgehog Movie Producers Are Making a Live-Action Toys ‘R’ Us Movie

April 23, 2025 Ogghy Filed Under: ENTERTAINMENT, IGN

Here’s a sentence I never thought I’d write: there’s a live-action Toys “R” Us movie in the works.

According to Variety, Story Kitchen — the team behind pretty much every video game movie adaptation you’ve seen recently, including the Sonic the Hedgehog movies — hopes to “capture that childhood wonder in a modern, fast-paced adventure that taps into the Toys ‘R’ Us brand’s relevance across its more than 70 years in the toy industry.”

“Toys ‘R’ Us is a cultural touchstone that continues impacting the child in all of us today,” said Story Kitchen co-founders Dmitri M. Johnson and Mike Goldberg. “As ’80s kids who considered Toys ‘R’ Us one of the most magical places on Earth, we’re honored to partner to create a film that will capture the spirit of adventure, creativity and nostalgia that Toys ‘R’ Us represents.”

The movie is described as taking inspiration from Night at the Museum, Back to the Future, and Big, as well as other toy-to-movie crossover franchises like Barbie. As yet, there’s no firm details about its cast, but Johnson, Goldberg, Timothy I. Stevenson, and Elena Sandoval will produce for Story Kitchen alongside Kim Miller Olko, who produces for Toys “R” Us Studios.

“As Toys “R” Us first film, this project is an exciting opportunity to bring the magic of our brand to the big screen,” added Miller Olko, president of Toys “R” Us Studios. “It will be a journey as boundless as play itself, evoking the electric sense of wonder that is the essence of Toys “R” Us. This story will capture the imagination, adventure and joy that has made Toys “R” Us a destination for kids of all ages.”

Last year, Story Kitchen announced a film adaptation of Square Enix’s Just Cause, with Blue Beetle director Ángel Manuel Soto signed on. It’s also adapting Dredge: The Movie, Kingmakers, and Sleeping Dogs.

Photo by Artur Widak/NurPhoto via Getty Images.

Vikki Blake is a reporter, critic, columnist, and consultant. She’s also a Guardian, Spartan, Silent Hillian, Legend, and perpetually High Chaos. Find her at BlueSky.

Nintendo Says Switch 2 GameCube Controller Will Work With Non-GameCube Games, but There May Be ‘Issues’

April 23, 2025 Ogghy Filed Under: ENTERTAINMENT, IGN

Nintendo has clarified compatibility concerns around its all-new GameCube controller, confirming there may be “issues” using it to play contemporary Nintendo Switch 2 games.

The GameCube controller was unveiled at the 60-minute Nintendo Direct earlier this month. At the time, we noticed the small-print warned the controller was “only compatible with Nintendo GameCube” games in the Nintendo Switch Online retro library, and not other Switch 2 games.

Nintendo has now clarified that small print, reiterating that the retro controller was designed to be used primarily with GameCube games. Players may be able use their GameCube controller for other Nintendo Switch 2 games, but there “may be some issues” doing so given the retro device will be missing “all the buttons and features” found in more modern controllers.

Nintendo also repeated its warning that the GameCube controller is only compatible with the Nintendo Switch 2 system.

“The Nintendo GameCube controller is designed for use with the Nintendo GameCube – Nintendo Classics collection of games and is an optional way to play those games,” Nintendo confirmed in a statement to Nintendo Life.

“Since it doesn’t have all the buttons and features found in other controllers that can be used with the Nintendo Switch 2 system, there may be some issues when playing other games. The Nintendo GameCube controller can only be used on Nintendo Switch 2 and is not compatible with Nintendo Switch.”

The GameCube collection is a major update to the Nintendo Switch Online library, and grants subscribers access to a laundry list of classic 2000s-era titles, including The Legend of Zelda: The Wind Waker, F-Zero GX, and Soulcalibur 2, which will all be available at launch this summer. Of course, this library will be expanded in the years to come, with some teased titles including Super Mario Sunshine, Luigi’s Mansion, Super Mario Strikers, Pokemon XD: Gale of Darkness, and more.

If you’re looking to pre-order a Nintendo Switch 2, GameCube controller, or other accessories and games, make sure to keep an eye on our Nintendo Switch 2 pre-order hub, which will stay updated with news and info. You can also find out more about how to increase your chances of getting a new Nintendo Switch 2 console on day one.

Vikki Blake is a reporter, critic, columnist, and consultant. She’s also a Guardian, Spartan, Silent Hillian, Legend, and perpetually High Chaos. Find her at BlueSky.

Clair Obscur: Expedition 33 Review

April 23, 2025 Ogghy Filed Under: ENTERTAINMENT, IGN

It’s one thing to wear your influences on your sleeve, and it’s another to wield those influences to create something that can confidently stand on its own merits. Clair Obscur: Expedition 33 is explicitly built on many of the ideas of great modern and classic Japanese RPGs, and French developer Sandfall isn’t shy about it – nor should it be. From the bold stylings within its magnificent turn-based combat to the melodramatic but genuine storytelling tropes it largely embraces, so much of Clair Obscur feels familiar yet refreshing. Its superb execution on those ideas puts its own stamp on them for one of the more somber but hopeful journeys I won’t soon forget.

In Clair Obscur, the people of Lumiere live in a fractured reality: Every year, a godlike figure they call The Paintress marks a number on a tower far off in the distance, counting down the age at which people will perish into nothingness. You lead the survivors of the latest in a series of annual expeditions that set sail in hopes of destroying The Paintress, none of which have ever come back despite decades of attempts. It’s a harrowing premise that hangs a heavy layer of melancholy over the entire story. Knowing that your people are fighting against their own extinction by signing up for a death march, facing unknown dangers and picking up the pieces left behind by expeditions long gone, it’s easy to become invested in their fate and the mysteries that dictate their world.

I finished the main story and a decent amount of side content in about 35 hours, and that length speaks to how Clair Obscur doesn’t waste a moment – there isn’t really any filler along the critical path and it doesn’t get bogged down in drawn-out exposition. It makes a strong first impression, then naturally tells you more about its characters through their interactions, conversations, and expressions. While some of my favorite moments in RPGs come from the downtime that offers a chance to breathe and take in the world, there’s an embedded urgency here that cuts to the chase in a way that mostly works in its favor. Don’t get me wrong, I love a good 80+ hour RPG, but this is a nice change of pace.

Because of that shorter length (relatively speaking), the sharpness of the combat system never dulls. At a glance, you’ll get unmistakable Persona vibes from its slick battle menu and stylish flourishes. More prominent is its active element, with real-time button inputs that boost potency in spellcasting and let you avoid attacks, which keeps you engaged during enemy turns as much as your own. It’s reminiscent of the Mario RPGs or, more recently, Like A Dragon RPGs, and it works wonders for making turn-based combat thrilling – especially when so much of your survival hangs in the balance of being able to dodge and parry.

Against bosses and tougher enemies, you don’t really stand a chance unless you’re paying close attention to the audio and visual cues to establish a rhythm. When it comes to combos that have a varied cadence between hits, I’m locked in like it’s Sekiro: Shadows Die Twice, staving off a flurry of attacks to certain beats. It can be frustrating at times, especially in first attempts since there’s some trial and error in learning these attack patterns. But when I’m trying to nail down the timing, it instills an intensity I don’t think I’ve ever felt in turn-based combat. While dodging offers a wider window for execution, parrying demands more precision, and there’s nothing quite like the rewarding slow-motion camera cut and emphatic counterattack of a precisely timed parry, flipping the enemy turn to deal big damage off a free hit.

Every party member has their own specific mechanics that typically revolve around building up their unique resource in battle and managing action points (AP) to execute the more heavy-hitting skills. For example, Gustave gains charges for every hit he lands then uses those charges to increase the output of his Overcharge skill. In contrast, Lune is a mage who gains elemental stains from casting specific spells, dealing higher damage and getting access to bigger spells by stacking the right elements. Meanwhile, Maelle is all about going into different stances and has the potential to do the most damage, but the conditions in which she enters those stances can depend on status effects or the properties of the weapon she has equipped.

I’m confident when I say Clair Obscur has one of my favorite turn-based combat systems, ever.

There’s even a card-dealing Scythe wielder in Sciel, who manages light-dark phases and card stacks to use her skills properly, almost like a combination of the Astrologian and Reaper Jobs from Final Fantasy XIV. And if that wasn’t enough, two late-game characters I won’t spoil take things even further, with one using a Devil May Cry-style grading system with attacks and dodges while the other takes spells from fallen enemies in the style of a Blue Mage. All of this gives each character a distinct identity and function that makes every turn in battle an exciting endeavor no matter who’s in your party

Their skill trees are also concise, letting Clair Obscur stay approachable since you’re only given a handful of tools and then asked to have a strong grasp of how they work. With an emphasis on meeting certain conditions and inflicting specific knock-on effects when lining up attacks, it reminds me of mechanics you’d see in a CRPG like Baldur’s Gate 3, but fine-tuned for a classic-style Japanese RPG. The way these skillsets are able to synergize and play off other party members shows an understanding of what makes a turn-based system sing. You may fall into a routine opener, but as a fight goes on, it becomes more about adapting to the myriad variables thrown at you and earning the satisfying moments of pulling off your most powerful attacks.

Then there’s another layer called Pictos, which are attachments that offer game-changing stat boosts and perks to drastically affect how you gain AP, the bonuses from dodging and parrying, the way status effects work, and more. Using Pictos for long enough eventually allows you to stack their perks in what are called Lumina, letting you build a character in ways their skill tree cannot. Navigating these menus is kind of a pain since things get messy once you’re sifting through 50+ options packed into a tight screen, but it’s something I learned to deal with and sort through once I grasped the nomenclature – and when it all clicked, taking the time to configure my party was well worth the hassle. At first I thought I’d be far too overpowered (and I was in some cases), but setting the right loadout elevated my party members in ways that were crucial for the most challenging fights.

In fact, my biggest worry early on was that Clair Obscur was going to be too easy, as I steamrolled almost every enemy in roughly the first-third of the main path – aside from a handful of optional bosses that tested my mastery of the combat system (or one-shotted me, telling me to come back in the endgame). It definitely ramps up as it goes on, however, weaving in more creative enemy attack patterns and adding layers that sometimes tease out new approaches to constructing your party and skill loadouts. It eventually struck a good balance as bosses evolved in interesting ways, either by doing more with status effects and enemy shields, or by mixing up attacks that also ask you to time a jump or hit a special “Gradient Counter” alongside the usual parries and dodges, which could make my survival in combat feel like a rhythm game.

That gives Clair Obscur enough depth without feeling unwieldy, and just enough complexity while still staying focused. And if you’re clever enough, you’re allowed to “break the game,” so to speak, as its systems let you scale up in a way that’s rewarding rather than exploitative. I’ve played these kinds of RPGs my entire life, and so I’m confident when I say Clair Obscur has one of my favorite turn-based combat systems, ever – even if it has room to grow in a potential sequel, it’s already brilliant.

There’s something very old-school about Clair Obscur, and its overworld is one of clearest ways in which it harkens back to classic RPGs. You have oversized models of your characters navigating a map filled with optional locations and secrets, many of which aren’t accessible until you unlock new travel methods, similar to getting chocobos and airships in the Final Fantasy games of yore. It’s actually really charming, embracing its video game-y aspects and knowing that it doesn’t always have to take itself so seriously. Floating islands, far off shores, or massive creatures in the distance create a sense of wonder, and eventually you can go visit them to fight superbosses, play silly minigames for unique weapons and Pictos, or uncover a bit more of the story you wouldn’t see otherwise – and that side content can account for roughly 20 hours of gameplay on top of the main story. There’s no real quest log, so there isn’t an elegant way to track what you stumble upon. But rather than feeling obtuse, it gives the impression that these secrets are yours to discover in true throwback fashion.

The main locations you visit function like dungeons where you fight your way along a fairly direct track, with extra items tucked in nooks and crannies off the beaten path. For as linear as these places can be, a minimap would have been handy, as you’ll often get lost in the winding paths that blend in with the environment. (If nothing else, I’d like one just to keep track of where I had already been.) You approach enemies to initiate combat, and they respawn if you decide to replenish your health and items at flags planted by previous expeditions that function like checkpoints. Exploration is limited in this regard, but it helps each main story sequence stay focused and consistently paced. It’s also a consolation that every place you visit is visually striking, whether it’s thanks to an ethereal whimsy and natural beauty, or the brutality of the trenches and battlefields where bodies of past expeditioners are piled high – regardless, I was often in awe of Clair Obscur’s world.

Impeccable acting grounds the story in something that feels as real as it is fantastical.

What really etches an RPG into the pantheon of greats, however, is always going to be its story. My heart was all-in on Clair Obscur’s themes of facing mortality, making sacrifices for future generations, and the different ways we handle grief. I’ve written a lot about the latter, especially in relation to the stories many recent RPGs tell, and this is another harrowing exploration of it – for the way it contextualizes time and age, but also for its portrayal of grief becoming destructive to those around you, should it consume you. Final Fantasy X is one of its main influences, and it shows, but Clair Obscur also separates itself by how it tells its story. Massive credit is due to the impeccable acting and voice performances from an A-list cast, as well as script writing and scene direction that has dialogue playing out like natural, real-life conversations – small gestures, subtle expressions, and the cadence of the line deliveries are qualities that ground its story in something that feels as real as it is fantastical.

Its brevity does work against it at times as the story shifts in sudden directions later on that somewhat undermine the initial premise. I wish it dedicated a little more time and attention to fleshing out the parts that went a bit underdeveloped, but what’s here is still powerful – especially as it relates to the ugliness that comes from processing loss, and with a certain focus on the complicated impact it has on families. There’s a thematic coherence in showing how we use art and fiction as a coping mechanism and the dangers of getting lost in it.

Despite its deeply sad premise, Clair Obscur also manages to inject some levity that is largely charming rather than forced. Silly wooden guys called Gestrals occupy most of The Continent, working as both comic relief and a lens to help understand unknown parts of the world. Your party will goof with each other and share pieces of their personal lives at camp, and while not all of it is riveting stuff necessarily, those brief moments are vital for rounding out the human element that this story channels. Admittedly, there are moments in which Clair Obscur embellishes in its sorrow a bit too much, getting a little overdramatic at times. But it’s always able to find its footing by evoking a very specific tone – one that leans heavier into what you’d expect from a theatre production than a Hollywood blockbuster. And from that perspective, playing out like a classical tragedy is an integral part of its identity.

Clair Obscur often feels like an expression of French art history, using its culture as an enticing artistic foundation (and even poking fun at itself with mime bosses and a fun accordion jig). That’s not just in the distinct Belle Epoque aesthetic or the French phrases characters use casually in conversation, but also in motifs that invoke theatre, painting, dance, and music which are woven into the very fabric of this fictional world – with music in particular being the most powerful one. Like every great RPG, an evocative soundtrack can uplift it to become a truly memorable experience, and Sandfall understood the assignment here. There’s almost too much good music, in that certain tracks didn’t even get enough time to stick in my head, but at every turn are amazing songs that hype you up for battle or set a wistful mood. With a multifaceted approach that includes string quartets, symphonic rock, moving opera vocals, and atmospheric synths, Clair Obscur’s soundtrack is stunning, and will be one of the reasons I won’t forget this game.

The Elder Scrolls IV: Oblivion Remastered Launches Big on Steam — and It’s Only Going to Get Bigger

April 23, 2025 Ogghy Filed Under: ENTERTAINMENT, IGN

The Elder Scrolls IV: Oblivion Remastered launched big launch on Steam, where it enjoyed a peak concurrent player count of over 180,000 on release day.

After Bethesda shadow-dropped Oblivion Remastered yesterday, April 22, the game climbed to the top of Steam’s global top-selling games list, which is sorted by revenue. It’s ahead of the likes of Valve’s own Counter-Strike 2, viral hit Schedule I, and Blizzard’s Overwatch 2, which itself received a significant new update.

Oblivion remastered was also the fourth most-played game on Steam yesterday, behind only Counter-Strike 2, PUBG, and Dota 2. It’s currently the most-played single-player RPG on Steam, ahead of the resurgent Baldur’s Gate 3, and has a ‘very positive’ user review rating.

Steam stats do not tell the whole story, of course, and when it comes to Oblivion Remastered, there’s much more to its success. As a Microsoft-owned game (Microsoft owns Bethesda parent company ZeniMax Media), Oblivion Remastered launched straight into Xbox Game Pass for Ultimate subscribers. It seems likely the game will have many players through the subscription service alone.

And then there’s the PlayStation 5 and standard Xbox Series X and S release to add in. So, while neither Microsoft nor Sony make player numbers public, Oblivion Remastered’s true peak concurrent player count on launch day will be much higher than 180,000.

It seems like a big success already, although Bethesda is yet to announce a total player or sales number. And player numbers will surely get bigger as Oblivion Remastered heads into its first weekend on sale.

Oblivion Remastered, developed by remake specialist Virtuos using Unreal Engine 5, has a long list of visual and feature improvements. It runs at 4K resolution and 60 frames per second, as you’d expect, but other changes are more meaningful. Everything from the leveling systems to character creation, and combat animations to in-game menus have been improved. Meanwhile, there’s lots of new dialogue, a proper third-person view, and new lip sync technology. The changes are going down well with fans, some of whom believe Oblivion Remastered would be more accurately described as a remake. Bethesda, however, has explained why it went down the remaster route.

The Elder Scrolls 4: Oblivion launched in 2006 as a follow-up to fan-favorite Morrowind on PC and Xbox 360, with a PlayStation 3 release following in 2007. It’s set in the fictional province of Cyrodiil, and revolves around the player character’s bid to defeat a fanatical cult that wants to open portal games to the demonic realm known as Oblivion.

We’ve got a comprehensive guide to everything you’ll find in Oblivion Remastered, including an expansive Interactive Map, complete Walkthroughs for the Main Questline and every Guild Quest, How to Build the Perfect Character, Things to Do First, and much more.

Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

  • « Go to Previous Page
  • Page 1
  • Interim pages omitted …
  • Page 33
  • Page 34
  • Page 35
  • Page 36
  • Page 37
  • Interim pages omitted …
  • Page 192
  • Go to Next Page »

Primary Sidebar

Latest Posts

  • Letitia James town hall derailed by Trump supporter’s question: ‘Will you apologize?’
  • Media Weeps for Granny’s Deportation, Skips Her 20-Year Illegal Run and Military Base Fumble
  • Pope Leo XIV was an active Republican primary voter and voted in 2024 presidential election
  • Confident Devin Williams ‘taking ownership’ of his much-needed Yankees turnaround
  • ETH Surges 20%, Biggest Gain Since 2021 as Pectra Upgrade Helps Restore ‘Confidence’
  • George Pickens looking ahead after Steelers trade him to Cowboys: ‘I’m glad to be here in Dallas’
  • Minnesota Supreme Court Rules Topless Woman Is Not Guilty of Indecent Exposure
  • Yankees’ Trent Grisham playing more and exceeding expectations
  • Denzel Washington’s wife slams ‘narrow-minded people’ for his ‘Othello’ Tonys snub: ‘Can’t say I was surprised’
  • Why Is This 60 Minutes Interview Causing So Much Drama?
  • Today’s NYT Mini Crossword Clues And Answers For Fri day, May 9th
  • Biden Family Desperate for a New Source of Income After ‘the Spigot Is Turned Off’: Report
  • Gender-Swapping Dem Congress Critter Snarks at Gulf Rename, Ignores Own Name Change Hypocrisy
  • Kangana Ranaut Makes Hollywood Leap With Horror Drama ‘Blessed Be the Evil’; Production Avoids Trump Tariffs by Shooting in New York (EXCLUSIVE)
  • ‘Hacks’ Star Hannah Einbinder on That Pivotal Beach Scene and How Ava and Deborah Are ‘Written Like a Romance’
  • Marquesha Davis ready to let it fly in her second Liberty season
  • Bill Belichick appeared at NYU panel without Jordon Hudson — and with an ex-NFL comms VP
  • OpenAI, Microsoft tell Senate ‘no one country can win AI’
  • Dangerous TikTok Chromebook Challenge: Avoid Sparking a Fire in Your Laptop
  • Today’s NYT Connections: Sports Edition Hints and Answers for May 9, #228

🛩️ Fly Smarter with OGGHY Jet Set
🎟️ Hot Tickets Now
🌴 Explore Tours & Experiences
© 2025 William Liles (dba OGGHYmedia). All rights reserved.